credits

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credits [2022/02/13 23:26]
krysune created
credits [2022/04/14 03:49] (current)
krysune
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 ====== Credit System ====== ====== Credit System ======
  
 +When buying the AnE vSynth HUD you are automatically loaded with 150 credits by default which allows you to spawn a character or even make changes to a character after creation. Below are the debt charges of each transaction made by the system.
 +
 +<WRAP group>
 +<WRAP third column>
 +^ Transaction ^ Debit ^
 +| Character Birthing/Assuming | 10 Credits |
 +| Character Spawning | 20 Credits |
 +| Removing Adoption - Simple | 25 Credits |
 +| Removing Adoption - Forced | 50 Credits |
 +| Dissolving Partner | 25 Credits |
 +| Race Change | 10 Credits |
 +</WRAP>
 +<WRAP half column>
 +</WRAP>
 +</WRAP>
 +\\
 +Credit system is still a W.I.P and future implementation will be made in the future. Currently credits are a 1 to 1 ratio to Lindens. (i.e **1L$ = 1 Credit**)
 +
 +
 +
 +===== Gold Coin =====
 +[[https://marketplace.secondlife.com/p/AnE-Item-Gold-Coin-100/21096674|{{ :getting_started:ane_gold_coin_item.jpg?nolink&400|}}]]
 +Simply wear/attach the object from inventory while wearing the AnE HUD or use AnE's Item Search icon to find; then select the appropriate item from the dialog to continue. All AnE item objects are TRANSFERABLE to other users; you may give this item to another user for use.
 +
 +Transaction items will automatically detach once used and can not be used again.
  • credits.1644794778.txt.gz
  • Last modified: 2022/02/13 23:26
  • by krysune