species

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species [2021/12/17 19:15]
nuefox
species [2021/12/21 17:08] (current)
nuefox [Species Stats]
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   * Embryo Type : either viviparous or oviparous birth   * Embryo Type : either viviparous or oviparous birth
   * Species Stats : defines maximum stat values once reaching adult (see below)   * Species Stats : defines maximum stat values once reaching adult (see below)
 +  * Species Fluids : defines fluid properties on multiple fluid types (see below)
  
 ==== Species Stats ==== ==== Species Stats ====
-Stats are represented with percentages but their implementation is more involved than simply increasing or decreasing by a percentage. All stats are represented with points, the default being 1000 for each stat for every species as a baseline value. The baseline should be considered the average human expectation for vitality, defense, arousal, etc... vaguely meaning to use sensible values.+Stats are represented with percentages but their implementation is more involved than simply increasing or decreasing by a percentage. All stats are represented with points, the default being 1000 for each stat for every species as a baseline value; points are measured in seconds, meaning if the baseline is 1000, external forces must wait at least 1000 seconds to have 100% affect. The baseline should be considered the average human expectation for vitality, defense, arousal, etc... vaguely meaning to use sensible values.
  
 Values that can be moderated: Values that can be moderated:
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 ==== Species Fluids ==== ==== Species Fluids ====
-Fluids can have many purposes which makes their importance of setting them appropriately important; the most prominent fluid that should be defined for the species is the Essence and Nectar fluids. There will be overrides for the individual character, but what is set here will become a character's defaults. Upon accessing a fluid property, defaults based on research will be shown that can be used as a baseline.+Fluids can have many purposes which makes setting them appropriately important; the most prominent fluid that should be defined for the species is the Essence and Nectar fluids. There will be overrides for the individual character, but what is set here will become a character's defaults. Upon accessing a fluid property, defaults based on research will be shown that can be used as a baseline.
  
-Values that can be moderated:+Fluids that can be moderated:
   * Blood   * Blood
 +  * Nectar
   * Saliva   * Saliva
-  * Nectar 
   * Semen   * Semen
   * Urine   * Urine
 +
 +Values that can be moderated:
 +  * Color
 +  * Scent
 +  * Flavor
 +  * Acidity
 +  * Viscosity
 +  * Translucency
  
 ===== Species Overriding ===== ===== Species Overriding =====
  
-Species overriding allows you to adjust reproduction to something more desirable than what your species defaults currently are.\\ ===== The following adjustment fields are: ===== +Species overriding allows you to adjust reproduction to something more desirable than what your species defaults currently are.\\ 
- +
 <WRAP center round box 100%> <WRAP center round box 100%>
   * **Ovulation Cycle defines the full cycle before more ovum may be generated.**    * **Ovulation Cycle defines the full cycle before more ovum may be generated.** 
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-====== Species Compatibility ======+===== Species Compatibility =====
  
 Species are defined as either a purebreds which will have a taxonomical classification, or defined as hybrid in which there will be no classification but instead a list of other species which the hybrid is based on. Purebreds have more and more compatibility with another species the further down the taxonomical classification they match on; Hybrid are only compatible with others of their own species (but this does not mean they can not be made compatible by the various options that are provided such as partnering, forced compatibility, breeding gardens, ...) Species are defined as either a purebreds which will have a taxonomical classification, or defined as hybrid in which there will be no classification but instead a list of other species which the hybrid is based on. Purebreds have more and more compatibility with another species the further down the taxonomical classification they match on; Hybrid are only compatible with others of their own species (but this does not mean they can not be made compatible by the various options that are provided such as partnering, forced compatibility, breeding gardens, ...)
  • species.1639768530.txt.gz
  • Last modified: 2021/12/17 19:15
  • by nuefox