Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Credit System ====== When buying the AnE vSynth HUD you are automatically loaded with 150 credits by default which allows you to spawn a character or even make changes to a character after creation. Below are the debt charges of each transaction made by the system. <WRAP group> <WRAP third column> ^ Transaction ^ Debit ^ | Character Birthing/Assuming | 10 Credits | | Character Spawning | 20 Credits | | Removing Adoption - Simple | 25 Credits | | Removing Adoption - Forced | 50 Credits | | Dissolving Partner | 25 Credits | | Race Change | 10 Credits | </WRAP> <WRAP half column> </WRAP> </WRAP> \\ Credit system is still a W.I.P and future implementation will be made in the future. Currently credits are a 1 to 1 ratio to Lindens. (i.e **1L$ = 1 Credit**) ===== Gold Coin ===== [[https://marketplace.secondlife.com/p/AnE-Item-Gold-Coin-100/21096674|{{ :getting_started:ane_gold_coin_item.jpg?nolink&400|}}]] Simply wear/attach the object from inventory while wearing the AnE HUD or use AnE's Item Search icon to find; then select the appropriate item from the dialog to continue. All AnE item objects are TRANSFERABLE to other users; you may give this item to another user for use. Transaction items will automatically detach once used and can not be used again. credits.txt Last modified: 2022/04/14 03:49by krysune