stats

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stats [2021/05/11 07:58]
nuefox
stats [2021/12/29 22:27] (current)
nuefox [Stats]
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 +====== Fluids ======
 +
 +Fluids are configured at Species level as default values for newly created characters of that species and manageable by Species Owners; if no Species defaults exist, researched values are provided. Every fluid is as unique as the defining properties and forever linked with the individual it was sourced from. Fluids that are procured for containment will always retain their original properties and still reference the source character even if the character modifies their fluid properties at a later time.
 +
 ====== Stats ====== ====== Stats ======
  
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 <WRAP ROUND TIP> <WRAP ROUND TIP>
 If you were not given a copy of the Stats HUD or lost your copy; you can acquire a copy by clicking on the AnE HUD and clicking through the dialogs buttons:\\ If you were not given a copy of the Stats HUD or lost your copy; you can acquire a copy by clicking on the AnE HUD and clicking through the dialogs buttons:\\
-**Options > Add-Ons > AnE Stats HUD** +**Options > Extras > AnE Stats HUD** 
 </WRAP> </WRAP>
 +
 +Stats are represented with percentages but their implementation is more involved than simply increasing or decreasing by a percentage. All stats correlate with points, the default being 1000 for each stat for every species as a baseline value (these will be defined by species owners and moderated by admins to ensure appropriate values are maintained); and are adjusted per profile/character by a ratio and then added or subtracted from. Some examples are given in the following table:
 +
 +^Stat Name^Species Based^Profile Ratio^Profile Ticks^Total Points^
 +|Vitality|1000|1.1|-25|1075|
 +|Defense|1000|0.9|+10|910|
 +|Essence|1500|1.0|+5|1505|
 +|...|800|1.2|0|960|
 +
 +After a total point value has been calculated, your stat percentage determines your character overall stat value; example for any particular stat, if the total point value is 1200 and that stat percentage is at 50%, then the final calculated stat value is 600. It is important to know what each of your stat point values are when making use of stat modifiers such as potions for example; if the potion will only increase a stat by 500 points, then that would not be enough to return the above stat example to the full 1200 (100%).
  
 ===== Stats HUD ===== ===== Stats HUD =====
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 </WRAP> </WRAP>
  
-===== Details =====+==== Details ====
  
 With the Stats HUD you now have indicators of your characters stats: With the Stats HUD you now have indicators of your characters stats:
  • stats.1620719939.txt.gz
  • Last modified: 2021/12/14 04:36
  • (external edit)